
Designing Data-Intensive Applications
Martin Kleppmann

Poznań, Poland
Building high-scale enterprise systems and profitable business solutions. Expert in Java, DDD, and turning code into revenue.
Get in touchBuilding enterprise systems that scale. My approach combines battle-tested patterns with pragmatic engineering decisions.

Martin Kleppmann

Michael T. Nygard

Alex Xu

Sam Newman
Production-grade B2B SaaS solutions with paying customers
Technology playgrounds for exploring new architectures and ideas

2025
Online browser game exploring real-time multiplayer architecture. Battle others, collect crystals, expand your base.

2025
Open-source framework for launching browser MMORPGs quickly. A technology playground for real-time multiplayer systems.

2025
Local community portal - experimenting with hyperlocal content and community-driven platforms.

July 18, 2025
How I turned a stagnant product into my first revenue-generating SaaS by refining the offer, talking to real users, and running targeted ads.

June 15, 2025
Built in 3 hours: an AI tool that searches Reddit for user pain points, scores them by business potential, and emails me a daily report. A simple but powerful way to spot ideas worth building.

December 11, 2024
A personal update on recent business moves, reflections on the fast-moving world of AI, and key takeaways from the Pozitive Technologies 2024 conference-including some surprising facts you might not expect.

October 3, 2024
Implementation of registration and login system with a welcome screen. Game state persistence in MongoDB. Introduction of monsters with basic AI, item corpses, and tile-blocking obstacles like trees and rocks.

August 1, 2024
First version of melee combat between players. Exception-based support for multiple players on one tile. New UI layout with left and right panels. Backend model restructuring and streamlined state management.

July 25, 2024
Fluid walking and rotation, real-time updates for nearby players, dynamic map chunk loading and cleanup, plus key backend threading and serialization improvements.